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Visual Studio 2013, PC-lint and C++ 11 Variadic Templates

Monday, February 23, 2015


Although we added support for Visual Studio 2013 some time ago, PC-lint has lagged behind somewhat and even now (well over a year after it was released) has difficulty analysing any projects for it which use the Standard Template Library (STL) to any significant extent.

In large part this is due to the fact that PC-lint has to date lacked support for C++ 11 variadic templates (which are heavily used in parts of the Visual Studio 2013 system headers). With PC-lint 9.00L (the current patch level) even a simple #include <map> will trigger an internal error (9.00k was less vocal, but still raised errors you had to suppress).

Although this was not a huge problem when Visual Studio 2013 first came out (most development teams take their time moving to new versions of Visual Studio), it is now sufficiently mature that many teams are moving to it, and that's potentially a big problem if you also use PC-lint. The arrival of the free Visual Studio 2013 Community Edition has of course accelerated this trend.

Although we were expecting this to have been fixed by Gimpel around the middle of last year they apparently found that doing so proved to be far trickier than anticipated, with the end result that this limitation has become an increasingly large problem. The latest information we have is that there will be a beta with full support for variadic templates available sometime in March, so at least there is now some light at the end of this particular tunnel.

However, that does probably mean that there won't be a complete "production" fix for at least a couple of months after that. Hence we have been looking at potential workarounds (with one of our customers who is in the process of moving their codebase to Visual Studio 2013 and has run into this issue) to see what we can do in the meantime.

The most promising approach we have identified so far is actually very simple - just substitute the system headers for an earlier version of Visual Studio while analysing Visual Studio 2013 projects by modifying the -i directives for the system headers, while leaving the rest of the analysis configuration unchanged. The major caveat is of course that you need to have an earlier version of Visual Studio co-installed, but in practice that's pretty common.

The second caveat is that you may run into problems if you are using STL functionality (e.g. std::make_unique) which is implemented in the Visual Studio 2013 system headers but absent from earlier versions. Even then, there are workarounds in some cases - it really depends on what you use in your projects. It also goes without saying that the workaround can't handle any code you write in your own projects which uses variadic templates directly.

Given all that however it does seem to work rather well (it even seems to make it practical to analyse Visual Studio 2013 projects with PC-lint 8.0, which is an unexpected bonus!) and as a result we've decided to build this into Visual Lint so that it can take care of it automatically (but optionally, of course) for you when it determines that you are using PC-lint 9.00L or earlier. For now we've limited it to using the system headers from a Visual Studio 2012 or 2010 installation on the same machine, but we can extend that if needed.

This functionality should be out as part of Visual Lint 4.5.9.239 soon, but we are happy to release preliminary builds on a case by case basis if it will help other teams who are running into the same problem. Likewise if you have any questions about the specifics of this approach or are running into this issue (not necessarily just with Visual Studio) just let us know and we will be happy to help.

Update: The build is now available. Download Visual Lint 4.5.9.239

Posted by Anna at 18:19 | Get Link


Visual Lint 4.5.8.237 has been released

Monday, February 16, 2015


This is a recommended maintenance update for Visual Lint 4.5. The following changes are included:

Posted by Anna at 12:37 | Get Link